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Game students create 2D adventures on the border between two worlds

Game students create 2D adventures on the border between two worlds

A 2D adventure that lets the player travel on the border between two worlds. That's what Cake Crow Studios will create in the game incubator Next.

Cake Crow Studios consists of three students who have studied Futuregames and Sunderby Folk High School's education Indie Game Developer at Boden Gamecamp. Jens Sundqvist, designer, Cassandra Bergström, artist and Cornelius Dahlberg Gavelin, programmer, are behind the game idea that the team pitched in May.
- We met during school through our skills and clicked very fast, says Jens Sundqvist.

Now they have begun the work of creating a game together - a 2D adventure that allows the player to travel on the border between two worlds.
- The game idea started as an idea regarding innovative and unique game mechanics. After we discussed the possibilities regarding our basic mechanics, we chose to start sharpening further on the product.

What are your expectations for Next?
- What we hope for is that the incubator gives us the opportunity to get the support we need to complete the project.

What will the gaming industry in Boden look like in five years?
- It is very difficult for us to say, personally, we have all seen an explosive growth only during the two years we studied and we see no indications that it will stagnate despite the corona shutdown, says Jens Sundqvist.